AI Insights · Timothy · April 2022
Top 5 Disney Games on Android in Kuwait: Q1 2022 Performance
Discover the performance trends of the top 5 Disney games on Android in Kuwait during Q1 2022, including weekly downloads, revenue, and active users.
During the first quarter of 2022, the top 5 Disney games on the Android platform in Kuwait exhibited diverse performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each app fared based on data from Sensor Tower.
MARVEL Future Fight from Netmarble saw a varied performance throughout the quarter. Weekly revenue peaked at around $175 in the first week of January, experiencing fluctuations and ending the quarter at approximately $122. Downloads started strong with 623 in mid-January but gradually decreased, closing the quarter at about 58. Active users peaked at 2K in mid-January but saw a gradual decline, stabilizing around 1.4K towards the end of March.
Marvel Contest of Champions by Kabam Games, Inc. showed a more consistent trend. Revenue peaked at $1.6K in the last week of December, with fluctuations throughout the quarter, ending at $550 by the end of March. Downloads started at 307 in early January, declining to about 102 at the end of the quarter. Active users peaked at 426 in early January but saw a steady decline, ending around 244 in late March.
Disney Frozen Free Fall Games from Jam City, Inc. experienced a relatively stable performance. Weekly revenue hovered around the $30-$40 mark for most of the quarter, peaking at $47 in early January. Downloads were highest at 239 in early January but gradually reduced to 77 by the end of March. Active users remained fairly stable, peaking at 1.4K in early January and ending the quarter around 1.2K.
LEGO® DUPLO® MARVEL by StoryToys showed modest revenue, peaking at $20 in the last week of March. Downloads remained relatively consistent, peaking at 198 in late January and closing the quarter at 112. Active users saw a steady rise, peaking at 238 in late January and stabilizing around 174 by the end of March.
LEGO® Star Wars™: TFA from Warner Bros. International Enterprises did not generate any notable revenue during the quarter. Downloads remained stable, starting at 116 in late December and ending at 82 by the end of March. Active users also remained consistent, peaking at 377 in late February and closing the quarter around 352.
For more detailed insights, visit Sensor Tower.